My clone repository
Welcome to the monthly dev blog for the AC6 Aftermath mod.
At the end of each month, we’ll post a new blog about what we accomplished that month, which will be linked below.
What is Aftermath?
Aftermath is a yet-unreleased campaign overhaul that is intended to function as a sort of AC6.5, set after the Fires of Raven. The mod features an entirely new campaign with new maps, enemies, voice actors, and lore, plus other features like new arena tabs, new parts (weapons, frames, internals, expansions), and more.
When is Aftermath’s release date?
There isn’t one. Significant progress is being made on a daily basis, but the scope of the mod keeps expanding, and we’re still documenting various things to speed up later development stages. In other words, this is the slowest development stage, so it’s impossible to gauge how fast we’ll be able to work on the rest.
Will Aftermath cost money?
No, never. If someone tries to charge you money for the mod, it’s a scam.
We may eventually open a Patrion page. The money would go exclusively toward the mod’s development, covering costs such as paying voice actors, musicians, artists, and other such people for their services.
Will Aftermath be Co-op/PvP compatible?
Yes on both counts:
Will Aftermath be compatible with X Mod?
Most likely Aftermath will not be compatible with many other mods, due in large part to the bredth of what it changes. Regardless, we intend to deliver a mod that’s so comprehensive, you won’t feel the need to install other mods in addition to it.
Do you use AI in Aftermath?
We have no intention of using any AI-generated images, voices, soundtracks, or other such content.
—
Click here to view the current list of things the team is working on.